Overview
Fighter Name
Joey Jester
Rarity
Legendary
Troop Type
Hybrid
King of Apes (KOA) Release Order
N/A
Ways to Obtain
Ape’s Tavern, Planet Wars (KVK), Banana Peel Shop
Skills
Skill 1
Active
Description
Joey Jester places time bombs on the battlefield, a random 1-10% damage boost will be added to the bombs for each normal attack released within 3 seconds. The bombs placed explode after 3 seconds, dealing 400* (1+ Damage Boost Percentage) damage to enemy troops, and 400 adjacent damage to 2 random enemy troops in a circular area around the target. Enemy troops defending Cities or Public Buildings take 200 additional damage.
Growth Preview
Damage Factor:
400 / 550 / 700 / 850 / 1,000
Adjacent Damage Factor:
400 / 550 / 700 / 850 / 1,000
Additional Damage Factor:
200 / 300 / 400 / 500 / 600
Skill 2
Passive
Description
When releasing a normal attack, troops under this Fighter have a 2% chance to deal 400 bonus damage, a 3% chance to deal 240 bonus damage, and a 5% chance to deal 180 bonus damage.
Growth Preview
Damage Factor (2% Chance):
400 / 550 / 700 / 850 / 1,000
Damage Factor (3% Chance):
240 / 330 / 420 / 510 / 600
Damage Factor (5% Chance):
180 / 250 / 320 / 380 / 450
Skill 3
Passive
Description
Troops under this Fighter gain 1% increased troop capacity, and at the start of each turn, a random troop attribute (Health, Defense, or Attack) is increased by 6%.
Growth Preview
Troop Capacity Increased By:
1% / 2% / 3% / 4% / 5%
Random Attribute Increased By:
6% / 9% / 12% / 16% / 20%
Skill 4
Passive
Description
Whenever the number of troops under this Fighter is reduced by 10%, Joey Jester gains 1% increased Skill Damage (2% Skill Damage when attacking Cities or buildings). After troops are reduced to 70% of their initial number, Skill Damage will not continue to increase. In addition, normal attacks have a 10% chance of dealing additional random damage (Damage Factor 40 – 160).
Growth Preview
Skill Damage Increased By:
1% / 2% / 3% / 4% / 5%
Skill Damage During Sieges Increased By:
2% / 3% / 4% / 5% / 7%
Lowest Damage Factor:
40 / 80 / 120 / 160 / 200
Max Damage Factor:
160 / 320 / 480 / 640 / 800
Talents
Talent 1 – Red
Leader
Description
Troops under this Fighter gain 3% increased attack in Rallies. Whenever a Fighter in Joey’s troop releases an Active Skill, there’s a 10% chance to increase troop normal attack damage by 3% for the next 3 seconds, with an additional 2% chance to increase troop normal attack damage by 20% for 2 seconds.
Growth Preview
Attack Increased By:
3% / 4% / 6% / 8% / 10%
Normal Attack Damage Increased By:
3% / 4% / 6% / 8% / 10%
Normal Attack Damage Increased By:
20% / 25% / 30% / 40% / 50%
Talent 2 – Yellow
Conqueror
Description
When attacking a City or public building, healing effects received by enemy troops are reduced by 3%, and if there are at least 3 different types of units in Joey’s troop, skill damage is increased by 3%. In addition, there’s a 10% chance to randomly increase the conversion ratio of enemy lightly wounded units into seriously wounded units by 6% -10%.
Growth Preview
Enemy Healing Effects Received Reduced By:
3% / 4% / 6% / 8% / 10%
Skill Damage Increased By:
3% / 4% / 6% / 8% / 10%
Lowest Conversion Ratio:
6% / 12% / 18% / 24% / 30%
Max Conversion Ratio:
10% / 20% / 30% / 40% / 50%
Talent 3 – Blue
Skill
Description
After a Fighter in Joey’s troop releases an Active Skill, troops gain 3% increased attack for 2 seconds, with a 10% chance to deal damage (Damage Factor 150), and a 2% chance to deal a greater amount of damage (Damage Factor 300).
Growth Preview
Troop Attack Increased By:
3% / 4% / 6% / 8% / 10%
Damage Factor:
150 / 225 / 300 / 400 / 500
Damage Factor:
300 / 450 / 600 / 800 / 1,000