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Overview
Mech Name
Primatus
Rarity
Legendary
Initial Release Cost
$19.99 USD // 1999 Ape Coins
Primary Use
Siege Attack
Troop Specific Buffs
Not Specified
Unique Ability Summary
Ability to prevent a city from activating a shield during a siege attack.
Skills
Skill 1
Active
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Description
Primatus throws a specially designed grenade, dealing a damage factor of 500 to up to 3 enemy targets within range. For the next 3 seconds, based on his base attack stat, he increases troop attack by 1% (Attack x 0.01), based on his base defense stat, increases troop defense by 1.5% (Defense x 0.01), based on his base health stat, increases troop health by 1.5% (Health x 0.01), and based on his base defense stat, increases troop damage by 1.5% (Defense x 0.01). Primatus’s attack prevents the enemy’s base from activating its shield.
Growth Preview
Damage Factor:
500 / 550 / 600 / 650 / 700 / 750 / 800 / 850 / 900 / 950 / 1,000 / 1,050 / 1,100 / 1,150 / 1,200 / 1,250 / 1,300 / 1,350 / 1,400 / 1,500
Troop Attack Increased By:
1%
Troop Defense Increased By:
1.5%
Troop Health Increased By:
1.5%
Troop Damage Increased By:
1.5%
Primatus’s attack prevents enemies from activating their City Shields.
Requirements
Lv.1 Damage Factor:
Primatus throws a special grenade to deal damage (Damage Factor: 500) to up to 3 targets in range. Then, boosts troop attack by 17.2% of its base attack (attack x 0.01) for 3 seconds.
Lv.5 Troop Defense Increased By:
After releasing its active skill, Primatus boosts troop defense by 7.4% of its base defense for 3 seconds.
Lv.10 Troop Health Increased By:
After releasing its active skill, Primatus boosts troop health by 6.7% of its base health for 3 seconds.
Lv.15 Troop Damage Increased By:
After releasing its active skill, Primatus boosts troop damage by 7.4% of its base defense for 3 seconds.
Lv.20 Primatus’ Attack Prevents Enemies From:
Primatus’ attack prevents enemies from activating their City Shields.
Skill 2 – Basic
Passive
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Basic Description
Primatus taps into its power and gains 9% increased attack; attack increases to 15% when garrisoning.
Growth Preview
Attack Increased By:
9% / 12% / 15% / 18% / 21% / 24% / 25.5% / 27% / 28.5% / 30%
Attack Increased to (Garrison):
15% / 20% / 25% / 30% / 35% / 40% / 42.5% / 45% / 47.5% / 50%
Skill 2 – Variant 1
Passive
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Variant 1 Description
Primatus gains 41% increased attack; attack increases to 53% when sieging cities.
Growth Preview
Attack Increased By:
41% / 42% / 43% / 44% / 45% / 46% / 47% / 48% / 49% / 50%
Attack Increased to (Sieges):
53% / 56% / 59% / 62% / 65% / 68% / 71% / 74% / 77% / 80%
Skill 2 – Variant 2
Passive
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Variant 2 Description
Primatus gains 41% increased attack; attack increases to 51% in map battles.
Growth Preview
Attack Increased By:
41% / 42% / 43% / 44% / 45% / 46% / 47% / 48% / 49% / 50%
Attack Increased to (Map Battles):
51% / 52% / 53% / 54% / 55% / 56% / 57% / 58% / 59% / 60%
Skill 3 – Basic
Passive
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Basic Description
Primatus’ body of steel grants it 6% increased defense; defense increases to 12% for the first 10 seconds of battle.
Growth Preview
Defense Increased By:
6% / 8% / 10% / 12% / 14% / 16% / 17% / 18% / 19% / 20%
Defense Increased to (Start of Battle):
12% / 16% / 20% / 24% / 28% / 32% / 34% / 36% / 38% / 40%
Skill 3 – Variant 1
Passive
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Variant 1 Description
Primatus gains 31% increased defense and 6% increased attack; defense increases to 41% for the first 10 seconds of battle.
Growth Preview
Defense Increased By:
31% / 32% / 33% / 34% / 35% / 36% / 37% / 38% / 39% / 40%
Attack Increased By:
6% / 8% / 10% / 12% / 14% / 16% / 17% / 18% / 19% / 20%
Defense Increased to (Start of Battle):
41% / 42% / 43% / 44% / 45% / 46% / 47% / 48% / 49% / 50%
Skill 3 – Variant 2
Passive
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Variant 2 Description
Primatus gains 31% increased defense. In the first 11 second(s) of battle, its normal attack damage increases by 7.4% of its base defense (defense x 0.01).
Growth Preview
Defense Increased By:
31% / 32% / 33% / 34% / 35% / 36% / 37% / 38% / 39% / 40%
Duration (Seconds):
11 / 12 / 13 / 14 / 15 / 16 / 17 / 18 / 19 / 20
Normal Attack Damage Increased By:
7.4%
Skill 4 – Basic
Passive
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Basic Description
Primatus gains 6% increased health; health increases to 12% when attacking cities.
Growth Preview
Health Increased By:
6% / 8% / 10% / 12% / 14% / 16% / 17% / 18% / 19% / 20%
Health Increased to (Sieges):
12% / 16% / 20% / 24% / 28% / 32% / 34% / 36% / 38% / 40%
Skill 4 – Variant 1
Passive
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Variant 1 Description
Primatus gains 31% increased health. After releasing the skill, its normal attack damage increases by 17.2% of its base attack (attack x 0.01) for 1 second(s).
Growth Preview
Health Increased By:
31% / 32% / 33% / 34% / 35% / 36% / 37% / 38% / 39% / 40%
Duration (Seconds):
1 / 1 / 1 / 2 / 2 / 2 / 3 / 3 / 4 / 5
Normal Attack Damage Increased By:
17.2%
Skill 4 – Variant 2
Passive
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Variant 2 Description
Primatus gains 31% increased health. After releasing the skill, its normal attack damage increases by 37% of its base defense (defense x 0.01) for 1 second(s).
Growth Preview
Health Increased By:
31% / 32% / 33% / 34% / 35% / 36% / 37% / 38% / 39% / 40%
Duration (Seconds):
1 / 1 / 1 / 2 / 2 / 2 / 3 / 3 / 4 / 5
Normal Attack Damage Increased By:
37%
Skill 5 – Basic
Passive
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Basic Description
Excellent welding makes Primatus very sturdy, granting it 6% increased durability.
Growth Preview
Durability Increased By:
6% / 8% / 10% / 12% / 14% / 16% / 17% / 18% / 19% / 20%
Skill 5 – Variant 1
Passive
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Variant 1 Description
Primatus gains 21% increased durability. After releasing the skill, its health increases by 6.7% of its base health (health x 0.01) for 1 second(s).
Growth Preview
Durability Increased By:
21% / 22% / 23% / 24% / 25% / 26% / 27% / 28% / 29% / 30%
Duration (Seconds):
1 / 1 / 1 / 2 / 2 / 2 / 3 / 3 / 4 / 5
Health Increased By:
6.7%
Skill 5 – Variant 2
Passive
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Variant 2 Description
Primatus gains 21% increased durability. After releasing the skill, its defense increases by 7.4% of its base defense (defense x 0.01) for 1 second(s).
Growth Preview
Durability Increased By:
21% / 22% / 23% / 24% / 25% / 26% / 27% / 28% / 29% / 30%
Duration (Seconds):
1 / 1 / 1 / 2 / 2 / 2 / 3 / 3 / 4 / 5
Defense Increased By:
7.4%
Skill 6 – Basic
Passive
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Basic Description
Primatus commands like a king, allowing 1 more Mechs to join its rally troop. Rally troop also gains 1% increased attack and Mechs in it gain 15% increased attack.
Growth Preview
Additional Mechs:
1 / 1 / 2 / 2 / 3 / 3 / 3 / 4 / 4 / 4
Rally Troop Attack Increased By:
1% / 2% / 3% / 4% / 5% / 6% / 7% / 8% / 9% / 10%
Rally Troop Mech Attack Increased By:
15% / 17.5% / 25% / 30% / 35% / 40% / 42.5% / 45% / 47.5% / 50%
Skill 6 – Variant 1
Passive
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Variant 1 Description
Primatus allows 5 more Mechs to join its rally troop. Rally troop also gains 11% increased attack and Mechs in it gain 50% increased attack.
Growth Preview
Additional Mechs:
5 / 5 / 5 / 6 / 6 / 6 / 7 / 7 / 7 / 8
Rally Troop Attack Increased By:
11% / 12% / 13% / 14% / 15% / 16% / 17% / 18% / 19% / 20%
Rally Troop Mech Attack Increased By:
50% / 50% / 50% / 50% / 50% / 50% / 50% / 50% / 50% / 50%
Skill 6 – Variant 2
Passive
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Variant 2 Description
Primatus allows 5 more Mechs to join its rally troop. Rally troop also gains 10% increased attack and Mechs in it gain 53% increased attack.
Growth Preview
Additional Mechs:
5 / 5 / 5 / 6 / 6 / 6 / 7 / 7 / 7 / 8
Rally Troop Attack Increased By:
10% / 10% / 10% / 10% / 10% / 10% / 10% / 10% / 10% / 10%
Rally Troop Mech Attack Increased By:
53% / 56% / 59% / 62% / 65% / 68% / 71% / 74% / 77% / 80%