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Overview
Mech Name
Mantis
Rarity
Legendary
Initial Release Cost
$99.99 USD // 9999 Ape Coins
Primary Use
Field
Troop Specific Buffs
Pilots or Hitters
Unique Ability Summary
Ability to release subsequent skill damage attacks.
Skills
Skill 1
Active
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Description
Mantis swiftly slashes its scythes, dealing damage (Damage Factor: 1,050) to enemy units; after using this skill, it enters a predatory state (which ends if the mech’s durability falls below 80%), performs a follow-up attack, dealing damage (Damage Factor: 16%) (Mech Attack * 0.1), and performs another follow-up attack, dealing damage (Damage Factor: 13%) (Mech Health * 0.1); when the mantis mech’s durability is below 30%, using the skill enters a stealth state, and performs a follow-up attack dealing damage (Damage Factor: 14%) (Mech Defense * 0.1), followed by another attack with damage (Damage Factor: 16%) (Mech Attack * 0.1). In any state, the mech can unleash all additional skill damage in one go, with each fully leveled passive skill increasing the skill damage factor by 100, currently adding 0.
Growth Preview
Damage Factor:
1,050 / 1,100 / 1,150 / 1,200 / 1,250 / 1,300 / 1,350 / 1,400 / 1,450 / 1,500 / 1,550 / 1,600 / 1,650 / 1,700 / 1,750 / 1,800 / 1,850 / 1,900 / 1,950 / 2,000
Additional Predatory Damage Factor:
16%
Additional Predatory Damage Factor:
13%
Additional Stealth Damage Factor:
14%
Additional Stealth Damage Factor:
16%
Full Passive Skill Damage Factor Increase:
0
Requirements
TBD
Skill 2 – Basic
Passive
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Basic Description
Increases Mech Attack by 12%. When the mantis mech enters a predatory state, normal attack damage increases by 1.6% (Mech Attack * 0.01).
Growth Preview
Mech Attack:
12% / 14% / 16% / 18% / 20% / 22% / 24% / 26% / 28% / 30%
Normal Attack Damage:
1.6%
Skill 2 – Variant 1
Passive
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Variant 1 Description
Increases Mech Attack by 32%. When the mantis mech enters a predatory state, normal attack damage increases by 21.4% (Mech Attack * 0.01). Upon upgrade, the durability condition for ending the predatory state is reduced by 1%.
Growth Preview
Mech Attack:
32% / 34% / 36% / 38% / 40% / 42% / 44% / 46% / 48% / 50%
Normal Attack Damage:
21.4%
Predatory State End Condition Reduce:
1% / 1% / 2% / 2% / 3% / 3% / 4% / 4% / 5% / 5%
Skill 2 – Variant 2
Passive
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Variant 2 Description
Increases Mech Attack by 32%. When the mantis mech enters stealth state, its attack increases by 21.4% (Mech Attack * 0.01). Upon upgrade, the durability condition for triggering the stealth state is increased by 1%.
Growth Preview
Mech Attack:
32% / 34% / 36% / 38% / 40% / 42% / 44% / 46% / 48% / 50%
Mech Attack Increase to:
21.4%
Stealth State Trigger Condition Increase:
1% / 1% / 2% / 2% / 3% / 3% / 4% / % / 5% / 5%
Skill 3 – Basic
Passive
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Basic Description
Increases mech durability by 6%. When the mantis mech enters stealth state, the attack of its Pilots increases by 1.6% (Mech Attack * 0.01).
Growth Preview
Mech Durability:
6% / 7% / 10% / 12% / 14% / 16% / 17% / 18% / 19% / 20%
Pilots Attack:
1.6%
Skill 3 – Variant 1
Passive
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Variant 1 Description
Increases mech durability by 20.5%. When the mantis mech enters a predatory state, the attack of its Pilots unit increases by 21.4% (Mech Attack * 0.01). Upon upgrade, the durability condition for ending the predatory state is reduced by 1%. When the entire unit consists of Pilots, Mech Attack increases by 1%.
Growth Preview
Mech Durability:
20.5% / 21% / 21.5% / 22% / 22.5% / 23% / 23.5% / 24% / 24.5% / 25%
Pilots Attack:
21.4%
Predatory State End Condition Reduce:
1% / 1% / 2% / 2% / 3% / 3% / 4% / 4% / 5% / 5%
Mech Attack:
1% / 1% / 2% / 2% / 3% / 3% / 4% / 4% / 5% / 5%
Skill 3 – Variant 2
Passive
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Variant 2 Description
Increases mech durability by 20.5%. When the mantis mech enters stealth state, the attack of its Hitters increases by 21.4% (Mech Attack * 0.01). Upon upgrade, the durability condition for triggering the stealth state is increased by 1%. When the entire unit consists of Hitters, normal attack damage increases by 1%.
Growth Preview
Mech Durability:
20.5% / 21% / 21.5% / 22% / 22.5% / 23% / 23.5% / 24% / 24.5% / 25%
Hitters Attack:
21.4%
Stealth State Trigger Condition Increase:
1% / 1% / 2% / 2% / 3% / 3% / 4% / 4% / 5% / 5%
Normal Attack Damage:
1% / 1% / 2% / 2% / 3% / 3% / 4% / 4% / 5% / 5%
Skill 4 – Basic
Passive
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Basic Description
Increases Mech Defense by 12%. When the mantis mech enters stealth state, its defense increases by 1.4% (Mech Defense * 0.01).
Growth Preview
Mech Defense:
12% / 14% / 16% / 18% / 20% / 22% / 24% / 26% / 28% / 30%
Defense Additional Increase to:
1.4%
Skill 4 – Variant 1
Passive
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Variant 1 Description
Increases Mech Defense by 31%. When the mantis mech enters a predatory state, its defense increases by 5.1% (Mech Defense * 0.01). Upon upgrade, the durability condition for ending the predatory state is reduced by 1%.
Growth Preview
Mech Defense:
31% / 32% / 33% / 34% / 35% / 36% / 37% / 38% / 39% / 40%
Defense Additional Increase to:
5.1%
Predatory State End Condition Reduce:
1% / 1% / 2% / 2% / 3% / 3% / 4% / 4% / 5% / 5%
Skill 4 – Variant 2
Passive
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Variant 2 Description
Increases Mech Defense by 31%. When the mantis enters stealth state, its health increases by 5.0% (Mech Health* 0.01). Upon upgrade, the durability condition for triggering the stealth state is increased by 1%.
Growth Preview
Mech Defense:
31% / 32% / 33% / 34% / 35% / 36% / 37% / 38% / 39% / 40%
Health Additional Increase to:
5.0%
Stealth State Trigger Condition Increase:
1% / 1% / 2% / 2% / 3% / 3% / 4% / % / 5% / 5%
Skill 5 – Basic
Passive
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Basic Description
Increases Mech Health by 13%. When the mantis mech enters stealth state, the health of its Pilots increases by 1.3% (Mech Health * 0.01).
Growth Preview
Mech Health:
13% / 16% / 19% / 22% / 25% / 28% / 31% / 34% / 37% / 40%
Pilots Health:
1.3%
Skill 5 – Variant 1
Passive
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Variant 1 Description
Increases Mech Health by 41%. When the mantis enters a predatory state, the health of its Pilots unit increases by 5.0% (Mech Health 0.01). Upon upgrade, the durability condition for ending the predatory state is reduced by 1%.
Growth Preview
Mech Health:
41% / 42% / 43% / 44% / 45% / 46% / 47% / 48% / 49% / 50%
Pilots Health Increase:
5.0%
Predatory State End Condition Reduce:
1% / 1% / 2% / 2% / 3% / 3% / 4% / 4% / 5% / 5%
Skill 5 – Variant 2
Passive
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Variant 2 Description
Increases Mech Health by 41%. When the mantis enters stealth state, the health of its Hitters increases by 5.0% (Mech Health* 0.01). Upon upgrade, the durability condition for triggering the stealth state is increased by 1%.
Growth Preview
Mech Health:
41% / 42% / 43% / 44% / 45% / 46% / 47% / 48% / 49% / 50%
Hitters Health Increase:
5.0%
Stealth State Trigger Condition Increase:
1% / 1% / 2% / 2% / 3% / 3% / 4% / % / 5% / 5%
Skill 6 – Basic
Passive
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Basic Description
Increases mech skill damage by 3%. The mantis mech’s skill damage increases to 23% at night on the world map.
Growth Preview
Mech Skill Damage:
3% / 6% / 9% / 12% / 15% / 18% / 21% / 24% / 27% / 30%
Nighttime Skill Damage:
23% / 26% / 29% / 32% / 35% / 38% / 41% / 44% / 47% / 50%
Skill 6 – Variant 1
Passive
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Variant 1 Description
Increases mech skill damage by 31%. When the mantis mech enters a predatory state and it is night, its skill damage increases to 51%. When the entire unit consists of Pilots, unit skill damage increases by 1%.
Growth Preview
Mech Skill Damage:
31% / 32% / 33% / 34% / 35% / 36% / 37% / 38% / 39% / 40%
Nighttime Increase to:
51% / 52% / 53% / 54% / 55% / 56% / 57% / 58% / 59% / 60%
Unit Skill Damage:
1% / 2% / 3% / 4% / 5% / 6% / 7% / 8% / 9% / 10%
Skill 6 – Variant 2
Passive
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Variant 2 Description
Increases mech skill damage by 31%. When the mantis mech enters stealth state and it is day, its skill damage increases to 51%. When the entire unit consists of Hitters, unit skill damage increases by 1%.
Growth Preview
Mech Skill Damage:
31% / 32% / 33% / 34% / 35% / 36% / 37% / 38% / 39% / 40%
Daytime Increase to:
51% / 52% / 53% / 54% / 55% / 56% / 57% / 58% / 59% / 60%
Unit Skill Damage:
1% / 2% / 3% / 4% / 5% / 6% / 7% / 8% / 9% / 10%