Overview
Fighter Name
D-Generate Dave
Rarity
Legendary
Troop Type
Pilot
King of Apes (KOA) Release Order
4
Ways to Obtain
King of Apes (KOA), Ultimate Monkey (UM), Wheel of Fortune (WoF), Daily Limited Packs (DLP)
Skills
Skill 1
Active
Description
D-Generate Dave fires missiles to enemy troops, dealing damage (Damage Factor 600, when attacking cities and territory buildings, deal an additional 50 damage factor) and reducing enemy marching speed 6% for 2 seconds. Then, Dave inflicts enemy troops with Intimidation Mark for 2 seconds. While Intimidation Mark is active, if enemy troops are otherwise [Intimidated] (prevented from releasing normal attacks), then the duration of [Intimidation] doubles.
Growth Preview
Damage Factor:
600 / 800 / 1,000 / 1,200 / 1,400
Damage Factor:
50 / 100 / 200 / 300 / 400
Enemy Marching Speed Reduced By:
6% / 9% / 12% / 16% / 20%
Skill 2
Passive
Description
Pilots under this Fighter gain 3% increased normal attack damage, and 5% increased attack. Whenever the number of Dave’s troops is greater than the enemy’s, skill damage is increased 3%.
Growth Preview
Pilot Normal Attack Damage Increased By:
3% / 4% / 6% / 8% / 10%
Pilot Attack Increased By:
5% / 7% / 9% / 12% / 15%
Skill Damage Increased By:
3% / 4% / 6% / 8% / 10% Skill 3
Skill 3
Passive
Description
Troops under this Fighter gain 2% increased attack, but their defense is reduced 1%. In addition, when the number of enemy units is between 50-65% of their total, increase troop damage by 2%; when their number is between 30-50% of their total, increase troop damage by 3%; and when their number is below 30% of their total, increase troop damage by 4%.
Growth Preview
Troop Attack Increased By:
2% / 4% / 6% / 8% / 10%
Troop Defense Reduced By:
1% / 2% / 3% / 4% / 5%
Troop Damage Increased (Enemy Units at 50-65%):
2% / 4% / 6% / 8% / 10%
Troop Damage Increased (Enemy Units at 30-50%):
3% / 6% / 9% / 12% / 15%
Troop Damage Increased (Enemy Units at less than 30%):
4% / 8% / 12% / 16% / 20%
Skill 4
Passive
Description
Pilots under this Fighter gain 3% increased attack and 5% increased health. Troop normal attacks have a 2% chance to inflict Intimidation on enemies (preventing them from releasing normal attacks) for 1 second. If the number of enemy units is below 75%, this chance is 3%, and if the number of enemy units is below 45%, this chance is 6%.
Growth Preview
Pilot Attack Increased By:
3% / 4% / 6% / 8% / 10%
Pilot Health Increased By:
5% / 7% / 9% / 12% / 15%
Chance:
2% / 4% / 6% / 8% / 10%
Chance (Enemy Units at less than 75%):
3% / 6% / 9% / 12% / 15%
Chance (Enemy Units at less than 45%):
6% / 12% / 18% / 24% / 30%
Talents
Talent 1 – Red
Pilot
Description
Troops under this Fighter gain 15% increased normal attack for the first 10 seconds of a battle. After releasing a normal attack, there’s a 10% chance to increase the attack of Pilots 15% for 4 seconds.
Growth Preview
Troop Normal Attack Increased By:
15% / 20% / 25% / 30% / 40%
Pilot Attack Increased By:
15% / 20% / 25% / 30% / 40%
Talent 2 – Yellow
Conqueror
Description
When attacking cities and Territory Buildings, increase skill damage by 10%; and after receiving a skill attack, reduce damage taken by 5% for the next 1 second.
Growth Preview
Skill Damage Increased By:
10% / 15% / 20% / 25% / 30%
Damage Taken Reduced By:
5% / 10% / 15% / 20% / 25%
Talent 3 – Blue
Skill
Description
Whenever a Fighter in Dave’s troop releases a skill, Dave has a 30% chance to deal additional damage (Damage Factor 100) and to increase the attack of troops by 8% for 3 seconds.
Growth Preview
Damage Factor:
100 / 200 / 300 / 400 / 500
Troop Attack Increased By:
8% / 16% / 24% / 32% / 40%