Greg

Overview

Fighter Name

Greg

Rarity

Legendary

Troop Type

Hybrid

King of Apes (KOA) Release Order

N/A

Ways to Obtain

Impasse Trials

Skills

Skill 1

Active

Description

Greg uses his flaming guitar and sets fire to a cone-shaped area, dealing 150 damage per second to 3 enemy troops for 3 seconds. After releasing a skill, a random ally troop nearby (other than Greg’s) gains 4% increased attack for 2 seconds.

Growth Preview
Damage Factor:
150 / 225 / 300 / 400 / 500
Troop Attack Increased By:
4% / 5% / 6% / 8% / 10%

Skill 2

Passive

Description

Troops gain 5% increased damage against Neutral Units and 1% increased attack. When there are at least 3 unit types in the troop, they gain 3% increased attack. In Impasse Trials, troops gain 10% increased attack when they’re attacked by a single enemy troop.

Growth Preview
Damage to Neutral Units Increased By:
5% / 10% / 15% / 20% / 25%
Troop Attack Increased By:
1% / 2% / 3% / 4% / 5%
Troop Attack Increased By:
3% / 4% / 6% / 8% / 10%
Troop Attack Increased By:
10% / 15% / 20% / 25% / 30%

Skill 3

Passive

Description

Fighters gain 5% increased experience; troops gain 1% increased defense. When there are at least 3 unit types in the troop, they gain 3% increased defense. In Impasse Trials, troops gain 10% increased defense when they’re attacked by multiple enemy troops.

Growth Preview
Experience Increased By:
5% / 10% / 15% / 20% / 25%
Troop Defense Increased by:
1% / 2% / 3% / 4% / 5%
Troop Defense Increased By:
3% / 4% / 6% / 8% / 10%
Troop Defense Increased By:
10% / 15% / 20% / 25% / 30%

Skill 4

Passive

Description

Greg’s music mesmerizes, his attacks have a 10% chance to inflict Silence on targets for 1 second, and troops deal 6% increased normal attack damage for 2 seconds. Skill damage increases by 3%. When there are at least 3 unit types in the troop, they gain 1% increased health. In Impasse Trials, troops gain 20% increased marching speed.

Growth Preview
Normal Attack Damage Increased By:
6% / 9% / 12% / 16% / 20%
Skill Damage Increased By:
3% / 4% / 6% / 8% / 10%
Troop Health Increased By:
1% / 2% / 3% / 4% / 5%
Marching Speed Increased By:
20% / 25% / 30% / 40% / 50%

Talents

Talent 1 – Red

Leader

Description

Greg has many fans, troops under his command gain 1% increased troop capacity. When there are at least 3 unit types in the troop and the number of units is above 70%, they gain 3% increased attack.

Growth Preview
Troop Capacity Increased By:
1% / 2% / 3% / 4% / 5%
Troop Attack Increased By:
3% / 4% / 6% / 8% / 10%

Talent 2 – Yellow

Hunter

Description

Troops gain 10% increased skill damage against Neutral Units. Fighters gain 5% additional experience at night. When troops remain on the map after defeating neutral units, they gain 0.6% increased damage (up to 50%) against neutral units for 60 seconds.

Growth Preview

Skill Damage to Neutral Units Increased By:
10% / 15% / 20% / 25% / 30%
Experience Increased By:
5% / 10% / 15% / 20% / 25%
Damage to Neutral Units Increased By:
0.6% / 0.9% / 1.2% / 1.6% / 2%

Talent 3 – Blue

Support

Description

After releasing a skill, there’s a 30% chance to inflict Intimidation on enemies (preventing them from releasing normal attacks) for 2 seconds. If the enemies are Neutral Units, then the effect is extended by 1 second.

Growth Preview
Chance:
30% / 45% / 60% / 80% / 100.0%


Other Hybrid Fighters