Introduction
Optimizing basic tasks in Age of Apes through Relic Configuration enhances both efficiency and effectiveness, resulting in a significant long-term return on investment (ROI). In this post, we’ll explore what it means to optimize your relics for basic tasks, how the process works, why it’s important, and provide some straightforward examples to help you implement our best practice for lasting success.
What Is Relic Optimization?
Relic optimization refers to the act of changing your Relic Configuration so that the Display Buffs provide enhancements to your current objective. By updating your Relic Configuration for your current task at hand, you provide immediately realized benefits (via “Display Buffs”), improving both overall efficiency and effectiveness as you progress towards that objective. This is a best practice and efficiency tip for all Age of Apes players because “Display Buffs” are only applied when the relic is displayed. For example, using our Relic Configuration tool, we can see that in order for the +15% Iron Production and +15% Iron Gathering Speed to be activated, the Fishing Net with 5 Stars would need to be displayed.
How It Works?
Depending on the objective/task being performed, Display Buffs from relics are applied differently. Use our table below to better understand how they are applied.
Display Buff | Application Description | Example |
Research Speed | Display Buffs are applied ONLY when action started. They will not be retroactively applied after the action is started. | 1. Player displays relics that increase research speed PRIOR to initiating the research item. 2. Player starts the research item. 3. Display Buffs are calculated for that research item. 4. Player removes research speed relics while the research item is on-going. 5. Research continues to be modified based on the relics set BEFORE the research item was initiated. |
Training Speed | Display Buffs are applied ONLY when action started. They will not be retroactively applied after the action is started. | *Works the same as Research |
Building Speed | Display Buffs are applied ONLY when action started. They will not be retroactively applied after the action is started. | *Works the same as Research |
Healing Speed | Display Buffs are applied ONLY when action started. They will not be retroactively applied after the action is started. | *Works the same as Research |
Food/Iron Gathering Speed | Display Buffs are applied in near real-time. | 1. Player displays OR removes relics that increase Food/Iron Gathering speed 2. Food/Iron Gathering Speed is adjusted in near real-time |
Why Is This Important?
Relic optimization is important because it enables you to maximize the benefits that relics offer, enhancing your efficiency for specific tasks. Adjusting your Relic Configuration based on your goals can lead to incremental efficiency gains that yield long-term advantages. Players who neglect to optimize their relics face a percentage disadvantage when completing tasks, with this disadvantage reflecting the potential buffs they could have received. As the timeframes for these objectives extend, the disadvantage gap can grow exponentially due to the nature of percentage-based effects.
Basic Examples
If you’ve read this far in our post, you’re likely starting to see how our standard best practices can enhance efficiency in basic tasks. However, if you’re still feeling a bit confused or unsure about the concept, we’ll provide some simple examples below:
Example 1 – Increase Research Speed
Objective: Increase Research speed, reducing the total time and resources it takes to complete a research item
Relic Configuration Example:
Notable Display Buffs:
- Decrease Research Food Cost – 85,000 Food
- Decrease Research Iron Cost – 85,000 Iron
- Decrease Research Time (sec) – 1,500 sec
- Research Speed – 12.5%
Example 2 – Increase Hitter Training Speed
Objective: Increase Hitter Training speed, reducing the total time it takes to train hitters
Relic Configuration Example:
Notable Display Buffs:
- Hitters Training Speed – 29.8 %
- Training Speed – 7.5%
Example 3 – Collect Iron/Food (RSS)
Objective: Collect Iron/Food (RSS) as fast as possible
Relic Configuration Example:
Notable Display Buffs:
- Food Gathering Speed – 35%
- Increased Food Gathering – 5%
- Increased Iron Gathering – 5%
- Increased Marching Speed – 6%
- Iron Gathering Speed – 35%
- Marching Speed – 30%
- Windfall – 9.5%
Example 4 – Heal Hitter Troops
Objective: Heal Hitter troops as fast as possible
Relic Configuration Example:
Notable Display Buffs:
- Healing Speed – 15%
- Hitter Healing Speed – 115%
Example 5 – Increase Building Speed
Objective: Increase Building speed, reducing the total time and resources it takes to complete a construction/building item
Relic Configuration Example:
Notable Display Buffs:
- Building Speed – 12.5%
Conclusion
In conclusion, optimizing basic tasks in Age of Apes is essential for enhancing both efficiency and effectiveness, ultimately leading to a significant return on your investment in the game. By understanding and implementing relic optimization—adjusting your Relic Configuration to activate Display Buffs tailored to your current objectives—you can achieve immediate benefits that compound over time. Our standard best practice not only helps you maximize the advantages that relics provide but also minimizes the percentage disadvantages faced by players who overlook this strategy. As you continue to refine your approach, you’ll find that these small adjustments can lead to exponential gains in your gameplay experience.
Kickstart your meta-breaking Relic Configuration theory crafting with our Relic Configuration tool!